Category Archives: Design

29 Hours»

Dean Takahashi: Inside the building is a data center full of humming servers — double the size that the company used in the past — that would be considered one of the top 25 supercomputers in the world. The 2,000 computers have more than 24,000 cores. The data center is like the beating heart behind [...]

Moleskine Holds IPO»

Om Malik: If you work in technology and still like to take notes, write, draw and imagine, then you are quite familiar with the Moleskine brand. What was once a cool but obscure brand of notebooks has become a product so ubiquitous that you can find it in swag bags for conferences, and venture capital [...]

Macdrifter Gets Some New Paint»

Gabe’s site has an all-new look, and I must say, it is pretty damn handsome.

Make Your Own Brushed Metal

Got a logo you like, but want to make way better? Add some Brushed Metal to it. Here’s how to do it in Photoshop, courtesy of Brian Ashe: Filter –> Noise –> Add Noise: 100%, uniform, monochromatic Filter –> Blur –> Motion Blur: 30px And, poof: it’s the early 2000s, all over again:

On QuickTime 4 and the Interface Hall of Shame»

This is the best thing I’ve read on interface design in a while. via the comments on TUAW’s post linking to my post here.

Google Glass Through History»

The Hitchcock one is my favorite.

On Smartphone Widgets»

HTC’s Drew Bamford, writing about the work that went in to Sense 4: During our research, a few consistent patterns emerged: -Most people don’t differentiate between apps and widgets. -Widgets aren’t widely used – weather, clock and music are the most used and after that, fewer than 10% of customers use any other widgets. -Most [...]

The Worst Apple Print Ads of All Time»

Linus Edwards has complied a list of doozies.

A Skeuomorphic-Free iOS 7»

Rene Ritchie at iMore: Skeuomorphism — the use of real world design in a digital context — has been a target lately. At the extreme, it’s held up as an example of iOS being boring, outdated, and bereft of innovation. In more reasonably terms, it’s looked at as something that can be useful, but has [...]

So Much Aqua»

Man, Mac OS X 10.0.3 sure was stripey.

Hartmut Esslinger’s Early Apple Designs»

Hartmut Esslinger worked at frog design when the group was working with Apple in the 1980s. He’s opened up the vault to share some early Apple prototypes. There is pretty wild stuff in here. via The Verge

Lukas Mathis, on iTunes 11»

On Ignore the Code: You can’t make a complex application simple by adding a veneer of simplicity on top of it. in fact, that will just add to the confusion, because now you’re sending the user misleading signals about what’s really going on. Apple promised a «dramatically simplified new interface». They were right; the interface [...]

iMac mini»

This is an impressive hardware mod.

Inside the new iMac»

I’ve taken every single generation of iMac apart, and I can tell you, this thing is a very different beast inside. Using glue to hold the LCD in place is lame, and I worry about how iMacs that have been taken apart several times will fare. That said, with just one fan (instead of the [...]

Translucent»

I love what Benj Edwards is doing over at Macworld: What few realize about the birth of Apple’s translucent industrial design is that it didn’t start with the iMac. At least five Apple products prior to the iMac incorporated translucent plastics. In fact, the trend originated within Apple some two years before the launch of [...]