On this week’s Prompt, Federico, Myke and I deal with some follow-up before discussing our hopes for iOS 8, the dream that was App.net, all while restoring balance to the Force in the Apple ecosystem.
It’s a good one, folks.
On this week’s Prompt, Federico, Myke and I deal with some follow-up before discussing our hopes for iOS 8, the dream that was App.net, all while restoring balance to the Force in the Apple ecosystem.
It’s a good one, folks.
Dalton Caldwell and Bryan Berg, on the state of App.net after its first major round of subscription renewals:
The good news is that the renewal rate was high enough for App.net to be profitable and self-sustaining on a forward basis. Operational and hosting costs are sufficiently covered by revenue for us to feel confident in the continued viability of the service. No one should notice any change in the way the App.net API/service operates. To repeat, App.net will continue to operate normally on an indefinite basis.
The bad news is that the renewal rate was not high enough for us to have sufficient budget for full-time employees. After carefully considering a few different options, we are making the difficult decision to no longer employ any salaried employees, including founders. Dalton and Bryan will continue to be responsible for the operation of App.net, but no longer as employees. Additionally, as part of our efforts to ensure App.net is generating positive cash flow, we are winding down the Developer Incentive Program.
Caldwell goes on to write that support and operations will be run by contractors, and that the more and more of the ADN codebase will be open sourced in the near future.
Honestly, this isn’t too surprising. I didn’t renew my paid subscription, and I heard from many, many people who made the same decision.
That said, I respect Caldwell, Berg and their team. I’ve had the pleasure of working with them over the last year or so on a couple of different things, and it pains me to read the letter. The idea and business model is still very attractive, no matter how hard it can be to pull off in a world of ad-supported content and freemium apps.
It closes this way:
We continue to believe in the usefulness of a sustainable social platform where users and developers are customers, and not the product being sold to advertisers. If this were a company without a clear business model, App.net would have disappeared long ago.
That, of course, was the dream of App.net, which was able to hit the ground running as it launched at a time of a growing unrest in the nerd community about Twitter. Clearly, however, that wasn’t enough to keep the needed number of people interested — or paying to use the service, despite the best of intentions. The good guys don’t always win.
Federico Viticci:
For users in the United States and “parts of Canada and Japan”, Google has added lane guidance, a turn-by-turn navigation feature that allows the app to show the lane to stay in or move to; lane guidance is often found on dedicated GPS devices, and it should enable Google Maps to provide drivers with more precise directions.
The update also brings Uber intergration, better location filtering and more.
While Apple’s Maps app rarely gives me issues, the day I can set Google Maps as the default app on my iPhone, I will.
Drafts is a starting point for all text on iPhone and iPad. Drafts launches ready to type and makes it easy to capture an idea, note, todo, status update or any other bits of text. After you have captured that text, the power of Drafts’ actions kicks in. Drafts actions allow you to do almost anything with that text, with a wide variety of customizable actions to integrate with Email, iMessage, Twitter, Facebook, Dropbox, Evernote, Google Drive and any other apps on your device that support integration, like Fantastical and OmniFocus.
Drafts for iPhone and Drafts for iPad are available now at the App Store!
Steve Wozniak, on Gizmodo:
In 1967 or 1968, as a senior in high school, our electronics teacher (the best teacher of my life in many teaching regards) arranged for me to go to a company in Sunnyvale (Sylvania) to program a computer because I already knew all the electronics in class at school. Mr. McCollum did this for students with electronics abilities every year, finding local companies with engineers and projects that would let high school students come and and get some experience. I learned and programmed in FORTRAN on this IBM computer.
I first experienced BASIC in high school that same year. We didn’t have a computer in the school but GE, I think, brought in a terminal with modem to promote their time-sharing business. A very few of we bright math students were given some pages of instruction and we wrote some very simple programs in BASIC.
Woz’s work in BASIC changed the world. Without it, Apple would have never made it long enough to build the Mac OS.
via The Loop
Well, I have a new favorite Apple support document:
How come I shouldn’t use System 6.0.6 on ANY Macintosh? And why should I use System 6.0.7 only on newer Macintosh computers?
System 6.0.6 has compatibility problems with the new Macintosh computers. System 6.0.6 was pulled from production and replaced by System 6.0.7. There are a few versions of System 6.0.6 floating around that were sent out before the software was pulled from production.
You should use System 6.0.5 (or System 7) on most Macintosh computers made before the Macintosh Classic, Macintosh LC, and Macintosh IIsi. System 6.0.7 has features in it that only benefit newer Macintosh computers. This does not mean that you can’t use System 6.0.7 on older products, it just means that it is not the recommended system.
The first notebook I used full-time was a 1GHz Titanium PowerBook G4, and while I used a bunch of iMac G3s and beige Power Mac G3 in high school, my part-time job at the time came with what I consider to be “my” first Mac — a Blue & White Power Mac G3.
(That’s my exact machine. I just got it back through an extensive set of trades on the Memphis gray market for old Macs.)
The Blue and White is an interesting machine, beyond my attachment to it.
Introduced in January 1999 at Macworld, the “Power Mac G3 (Blue and White)” took the design of the iMac and brought it to the professional desktop world.
Of course, 1999 was a weird time for the company. OS 8 was out, and the cat was out of the bag about OS X, but Aqua was still a year away.
Things, however, were looking up. Apple has sold 1.6 million of the out-going beige machine. The new machines, however were designed to be faster, more expandable and better designed.
The processors in the Blue and White were fast (and copper!), the machine had lots of expansion bays, but the inclusion of an ATI Rage 128 video cards and FireWire set the machine apart.
Lastly, the Blue and White was the first Mac to ship with FireWire, leaving behind SCSI forever.
More so than the iMac G3, the Blue and White is a transition model. It was the debut machine for FireWire, and brought USB to Apple’s professional lineup. To the chagrin of pro users, however, the company dropped the serial ports, floppy drive and SCSI support found on the out-going machine. This computer also holds the distinction to be the only Mac to ship with both ADB and FireWire.
Most importantly, it was the first Power Mac to ship with the New World ROM.
Inside, the Blue and Whites were packed full of fairly standard parts. Drives connected over IDE, the RAM came in generic modules, and the processor sat on a ZIF socket. With 4 PCI slots, the Blue and White could easily be customized for video and audio work, connecting serial-powered devices and more. The “Gossamer” logic board was based on the beige G3 before it.
Revision A machines, however, had some issues. Here’s a section from [the machine’s Wikipedia page:](http://en.wikipedia.org/wiki/Power_Macintosh_G3_(Blue_%26_White)
Early blue and white G3s (“Revision 1” units) had IDE controller problems related to the ATA/33 hard drive controller that made it impossible to connect two hard drives and prevented the use of newer drives. Using newer ATA drives in those units resulted in data transmission errors if the drives were connected to the on-board ATA/33 controller, the severity of the problem varying according to the particular make and model of the drive. Workarounds include replacing motherboards and employing the use of SCSI, Ultra ATA or SATA PCI controller cards. Stable operation can be achieved if the drive can be limited to Multi-Word DMA Mode 2 (disabling UDMA), although this limits throughput to 16 MB/sec. Some hard drives support disabling UDMA in firmware through manufacturer-supplied utilities (generally DOS-based). Alternatively, the transfer mode can be limited to Multi-Word DMA Mode 2 through the use of third-party driver software such as FWB Hard Disk Toolkit.
In late April 1999, the line was speed-bumped by 50 MHz, bringing the high-end model to 450 MHz. These “Revision B” machines shipped with a revised logic board and didn’t experience the nasty IDE controller issues.
(Thankfully, mine’s a 400 MHz Rev. B.)
The 350, 400 and 450 MHz models from the Rev. B series shipped with the same logic board — dubbed “Yikes” that would end up in the first Power Mac G4 machines.
The Blue and White was a huge upgrade in terms of looks. Just look at the previous G3 tower:
The new case was codenamed El Capitan. Its feet and handles were easy to grip, making moving the G3 easier than ever. The front, back and top were bold, showing off the Bondi Blue plastic in a much brighter way than the iMac, and the translucent side panels were enough to make any beige box look dingy.
All of the internals were easy to get to, thanks to the handle and drop-down side:
Here’s Steve Jobs showing off the case for the first time. Don’t miss the “Design is how it works” line.
The opening door was a revolution, and Apple liked showing it off. Compared to the closed and heavily customized Macs of today, the Blue and White seems almost foreign.
The Blue and White isn’t the first Mac that was easy to open, but compared something like the Power Macintosh G3 (Desktop) that preceded it, it’s elegant:
Beyond the functionality, the Blue and White was downright beautiful.
Sometimes, a machine comes along that sets the tone for years to come. Until the 2013 Mac Pro, the G3’s bones remained in place. Just check out the 2002-2004 “Mirror Drive Door” Power Mac G4:
While the Power Mac G5 and Mac Pro ditched the fold-down side, the machines’ shared case design retained the easy-to-reach internals and handles:
Software wise, the Blue and White has one of the widest ranges of any machine.
Revision A machines came with Mac OS 8.5.1 and Rev. B shipped with 8.6, but all Blue and Whites are capable of running OS X Tiger, thanks to the 1 GB RAM ceiling and FireWire ports.
Beyond its impressive client reach, the Blue and White is important in Apple’s server history, as Steve Jobs used one to demo Mac OS X Server 1.0 for the first time.
The Blue and White gave Apple the power it needed to run the smash up of NeXTSTEP and Mac OS 8. In what may be one my favorite demos ever, Steve Jobs booted a rack of 49 hard drive-less iMacs from a single Power Mac G3.
As future-thinking as it was, except for the most basic of tasks, the G3-powered Blue and White is past its useful lives. Even with overclocking, this machine’s just run out of steam.
In many ways, the Blue and White set the tone for modern Mac towers. Its easy-access door would remain a staple for 14 years, and its inclusion of things like FireWire and Ultra-ATA brought the Power Macintosh into the 21st-century. It holds a special place in the Apple history books, and an important place in my collection.
Brian Phillips at Grantland:
So that’s the first lesson I take from Memphis: Memphis will always, and instantly, be weirder than whatever rubric you’re using to help you understand it.
As a life-long, native Memphian I can say that Phillips got the city exactly right after just four days here.
This week, with Myke at the Úll Conference, the Italian one and I discuss WebObjects, the recent MacBook Air update and OS X’s possible impending redesign before talking about what may be ailing the iPad as a product.
Sponsored by lynda.com
ESPN:
Los Angeles Clippers owner Donald Sterling has been banned for life by the NBA in response to racist comments the league says he made in a recorded conversation.
NBA commissioner Adam Silver announced the discipline Tuesday, saying that Sterling has been fined $2.5 million and that the league will attempt to force a sale of the Clippers.
Silver also stated that Sterling cannot attend any NBA games or practices, be present at any Clippers office or facility, or participate in business or player personnel decisions.
A good day to think about this sort of thing. Props to Adam Silver for not putting up with Sterling’s bullshit.
Clear for iOS and OS X are well-known for being easy and fun to use. Today, both apps have been updated to support reminders. Here’s Realmac’s Dan Counsell on the company blog:
We’ve been busy working away on the next big update to Clear, and today we’re thrilled to announce that Clear with Reminders is now available on the App Store. Set a reminder, and Clear will remind you across all your devices as Clear for Mac also gets this new feature today as well!
Reminders hasn’t cluttered Clear’s interface. Swiping and pinching are still used to navigate lists and add items, but when an item is added, there’s a new tappable link to create a reminder, which brings up a custom date picker:
iOS 7’s default UIDatePicker has issues, and what Realmac is using in Clear is a big improvement. I wouldn’t mind seeing this implementation become standard across iOS apps.
Once a reminder is created, it does exactly what you think it will: send a push notification to your devices at the specified time:
Clear for iOS is $4.99. The Mac app is $9.99. Both are well worth it if you’re looking for a great way to keep up with to-do lists.
If you use the official Twitter Mac application, it may be storing a metric poopton of cache files. Dave Hamilton walks through how to fix it.
Seriously though, you should probably just use Tweetbot for Mac like a grownup.