Instapaper Server Taken by FBI

Marco Arment:

So the FBI now has illegal possession of nearly all of Instapaper’s data and a moderate portion of its codebase, and as far as I know, this is completely out of my control.

Due to the police culture in the United States, especially at the federal level, I don’t expect to ever get an explanation for this, have the server or its data returned, or be reimbursed for the damage they have illegally caused.

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On FCP X

Steve Martin:

I also believe many editors will be willing to give FCP X a shot for the price point alone. If not for that reason, they will buy it for the curiosity and novelty factor. If the features I mentioned above are eventually addressed, then yes, they will be invested in future versions. However, my Spidey-sense tells me they will keep using FCP 7 on a “wait and see” basis while watching how the market reacts to it over time. On the other extreme, they might, based on their initial experiences with this product, decide to abandon it altogether because it’s just too foreign to them and it lacks the aforementioned “pro” features. Finally, only a company as big and successful as Apple would have resources and temerity to try to reinvent the wheel. From my perspective, FCP X is not so much revolutionary, but rather, evolutionary - because at the end of the day, your reasons for using Final Cut Pro have not changed - you’re still using it to make movies. A re-invented wheel is still a wheel.

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Why Up is Slower Than Down

David Weinberger:

So, the answer to the overall question is that physics requires an apportioning of bandwidth between up and down, but economics can here route around physics: If a provider were committed to providing symmetry without lowering download speeds, it could have (for example) put in a second line when it put in the first. The trade-offs were made by the access providers, largely based on business concerns. For example, one reason we have asymmetric fiber may be that the providers have been charging such high premiums for symmetric access that they don’t want to lose that extra money, even as the technology makes symmetry more plausible.

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On Gannett Layoffs

The AP:

Newspaper publisher Gannett Co. is laying off 700 workers, or 2 percent of its work force, in the latest cutback triggered by a relentless advertising slump.

[…]

Gannett has reduced its work force by 20,000 employees during the past five years through layoffs, attrition and other actions, such as the sale of a Hawaii newspaper. Before the latest cuts, it had 32,600 employees.

Belt tightening helped Gannett boost its earnings by 66 percent last year. The performance resulted in a $1.75 million bonus for Gannett CEO Craig Dubow, a 21 percent increase from $1.45 million in 2009.

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The Power of the Referral

At some point, everyone in the creative to technical fields have been asked to give advice about a designer, vendor or product. It’s a common thing, especially in fields where no single person can know everything.

Personally, I have a network of IT guys and designers around town I know I can ask questions of, knowing I will receive an answer based on their experience and knowledge.

In turn, I serve as a point of reference for numerous people as well, and try to make sure that my answers are thought-out and helpful.

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On Typos and Quality Writing

In this week’s Read and Trust newsletter, Ben Brooks asked this question:

Are typos and quality writing mutually exclusive?

I would say that while these two aren’t mutually exclusive, typos and poor grammar can severely damage one’s writing. For many people — myself included — a writer’s message is damaged if it is hampered by comma splices, poorly-chosen words and simple typos.

Of course, everyone has issues with grammar and typos. They are inevitable, but if these errors are consistent and widespread, it makes me wonder how much time a writer is really putting into their work.

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12,500 Cores

Daniel Terdiman at CNET:

One of the keys to Pixar’s ability to do what it does is the giant, powerful render farm located in its main headquarters building here. This is serious computing power, and on “Cars 2,” it required an average of 11.5 hours to render each frame.

But some sequences were especially complex, particularly those involving ray tracing–which involves simulating light hitting surfaces, essentially “trying to simulate photons.” And as a result, a huge amount of computing power was needed to process frames that took as much as 80 or 90 hours to render, Shah said. And that meant that the studio “bulked up our render farm.”

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