On Skeuomorphism and Logic Pro X

Chuck Skoda tweeted earlier that “Skeuomorphism is alive and well” in Logic Pro X, linking to this page on Apple’s site, which shows plug-ins and sounds that come bundled with the application.

In the classical sense, “skeuomorphic” design is when an app’s UI looks like real-world devices. That’s what Logic Pro X is steeped in. Dials on amps in the application look like dials on amps do in the real world.

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The Next Billion ⇢

Matthew Panzarino:

Remember, the next billion customers that Apple has to sell to were around 6 when the iPhone was introduced. They quite literally have no idea what the world was like without it.

Now, they’re 14 or 15 or 16 and looking for something that doesn’t feel as static, as heavy, as old. iOS 7 looks absolutely fantastic when paired with the iPod touch colors already, but there are even more opportunities to make their play for the younger crowd.

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On OS X’s ‘Missing’ Redesign

Earlier today, John Gruber tweeted:

Ive and his team completely remake Mac OS X next year, right?

When I saw that scroll by in Tweetbot, I realized something. Look at these two pieces of art, both from Apple’s website:

Before the WWDC keynote, based solely on this art — which was hanging as banners in Moscone’s lobby — it wouldn’t have been crazy to think that OS X was getting a new coat of paint, just like its mobile brother was rumored to receive.

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Matthew Alexander Announces Need ⇢

My buddy Matt Alexander, teasing his new startup:

In essence, Need is a hybrid between a men’s lifestyle retailer and publication. It’ll be launching in the second-half of 2013 and we’ll have some genuinely amazing people on board. We’re working with both independent creators, writers, photographers, as well as some of the US’ top large-scale brands and creative firms.

Matt’s worked super hard on this project for a long time, and I’m excited to see it launch later this year.

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29 Hours ⇢

Dean Takahashi:

Inside the building is a data center full of humming servers — double the size that the company used in the past — that would be considered one of the top 25 supercomputers in the world. The 2,000 computers have more than 24,000 cores. The data center is like the beating heart behind the movie’s technology.

Even with all of that computing might, it still takes 29 hours to render a single frame of Monsters University, according to supervising technical director Sanjay Bakshi.

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Moleskine Holds IPO ⇢

Om Malik:

If you work in technology and still like to take notes, write, draw and imagine, then you are quite familiar with the Moleskine brand. What was once a cool but obscure brand of notebooks has become a product so ubiquitous that you can find it in swag bags for conferences, and venture capital firms hand them out like candy.

In other words, it is very mainstream and very big. And that is why Moleskine went public today on the Milan Stock Exchange. Its shares were priced at 2.30 euros a share. The company raised 245 million euros, or roughly $314 million. It is valued at roughly $626 million. Moleskin had revenues of 78.1 million euros and a profit of about 18.1 million euros in 2012. The stock jumped 3.9 percent today before falling slightly.

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