Intel 2.0 »

Jean-Louis Gassée has gathered a decade of writing about Intel, and it was a lot of fun to back through his old columns. I think Intel’s next chapter could be one of the most interesting stories in the technology industry, and this is good background to have when thinking about the company.

Mac Power Users #582: Radio and Podcasts and Books, Oh My… with Shelly Brisbin »

This week on Mac Power Users, our friend and colleague Shelly Brisbin returns to the show to explain how she applies power user workflows to working across multiple mediums throughout a normal work week.

For More Power Users, David issued me a challenge concerning the Apple Watch.

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Apple Arcade Reboots iPhone Classics »

This morning, Apple announced 30 new titles for Apple Arcade, bringing the total to 180 games as part of the $5/month service. Some of these games are new, and some are … not.

John Voorhees at MacStories has details:

Second, Arcade includes two new game categories: Timeless Classics and App Store Greats, which are a big collection of all-time favorite iOS games that are now available at no extra cost as part of an Arcade subscription on the iPhone and iPad and differentiated from other titles with the addition of a ‘+’ in their titles. Games included in the category include Zach Gage’s Good Soduku, Mini Metro, Fruit Ninja Classic, Badland, Blek, Flipflop Solitaire, Reigns, Monument Valley, and more. It’s an impressive list of classics that that is great to see spotlighted by Apple and preserved.

I like this direction, and hope to see Apple Arcade be able to bring back more dead-and-gone iPhone games — especially if Flight Control makes the cut.

Designing the LEGO Shuttle Discovery 

This morning, a new LEGO space shuttle went on sale:

LEGO Shuttle Discovery

This model honors STS-31, the flight that put the Hubble Space Telescope into orbit for the very first time. I love the way the LEGO Hubble looks.

collectSPACE interviewed LEGO designer Milan Madge, who led the project that has resulted in my latest LEGO purchase. It’s a great read, but this bit jumped out at me in particular:

The thing that really inspired that scale was the Hubble Space Telescope and the STS-31 mission because normally, when we do a space shuttle, the payload bay is kind of, well, I don’t want to say an afterthought, but it’s often smaller than it should be because of the constraints of working with LEGO bricks.

Being able to go up to that scale meant that we could get the walls of the shuttle thin enough so that we could keep the Hubble in an accurate scale to the orbiter.


We would normally not include that level of detail on a LEGO model. But by adding those details and being able to explain some of them through the building instructions, we are really taking people on a bit more of a journey. Hopefully when people build it, they’ll learn a bit about the shuttle, which they might not have done from a smaller scale model.

Virtual WWDC 2021 Announced for June 7-11 »

To no one’s surprise, WWDC is remaining virtual this year, and will be held from June 7-11:

Free for all developers, WWDC21 will offer unique insight into the future of iOS, iPadOS, macOS, watchOS, and tvOS. Building on the record-breaking participation and learnings from last year’s online conference, WWDC21 is an opportunity for developers to learn about the new technologies, tools, and frameworks they rely on to build innovative and platform-differentiating apps and games. Apple also announced that this year’s Swift Student Challenge, an opportunity for young developers to demonstrate their coding skills by creating a Swift playground, is now accepting submissions.

Last year’s conference went really smoothly from all accounts; I expect this one to be even better. I’m excited to see what Apple has in store.

Big Sur and the Final Cut Pro Content v1.0 Update 

For months, Software Update on both of my Macs has listed “Final Cut Pro Content v1.0” as ready to install, but trying to run the update doesn’t clear it from the list of available updates. On my Mac Pro, it appears twice which is extra fun:

Software Update is stuck

In the past, I would have used the ignore flag for the softwareupdate command to hide these updates and just move on with my life, but in Big Sur, ignore has been removed, which is frustrating in situations like mine.

To help clear these errant updates, I uninstalled Final Cut Pro, which made Software Update forget about the updates, but reinstalling Final Cut brought them right back.

There is a “Download Additional Content…” command within Final Cut Pro, but selecting it just brings up the same-old problem. Here, my Mac is trying to download both of the listed packages:


Just like when manually run, they never actually install and return to the list of available updates.

Googling the name of this package brought me to this page on Apple’s website. The text on the site matches what’s in Software Update, and the size of the package almost matches:1

This update adds the following content for use in Final Cut Pro:

  • Sound Effects: Over 1300 rights-free sound effects installed into the Audio Browser of Final Cut Pro.
  • Audio Effect Presets: Additional preset effects for the Space Designer plug-in.

This update is recommended for all users of Final Cut Pro.

The weirdest thing on this page is the published date, which is June 21, 2011. The update requires 10.6.7 or higher, which my machine definitely meets.

Assuming System Preferences was just broken, I downloaded the package from that support document and ran it manually:

FPC Content Installer

After restarting just for good measure, Software Update still lists the package twice.

At this point, I’m not sure where to go next. I assume this has something to do with Apple continuing to make macOS more secure, but I’d sure like a way to clear the red badge from System Preferences on my Macs.

Update: After getting a helpful email from a reader, I have seem to have fixed this by deleting this folder: Macintosh HD/Library/Applicaion Support/Final Cut Pro/Library/Content and re-running the update. The new version of the folder is the same size as the old one, and its permissions are the same, so I’m not sure why this fixed my problem, but I’m glad it did.

  1. In System Preferences, the update appears once as 637.1 MB and once as 637.2 MB. On Apple’s site, the company reports it as 637.3 MB. 

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