See?
Category: Apple
Sorta Open vs. Sorta Closed
I think that mobile devices offer such a personal form of computing that experience is of the utmost importance. The only way to truly emphasize experience is to be in command of both the hardware and software. They absolutely must be symbiotic in order to create the best device possible.
Further, while “control” often has a negative connotation, it’s important for quality. When you “open” your device and/or software, shit always finds a way in.
Evolution of Apple Ads
On iMessage
Shadoe Huard and Ben Brooks have danced around one vital point in their back-and-forth on iMessage:
iMessage brings SMS-like functionality to the iPod touch and the iPad. That’s huge.
Update: It seems I can’t read.
iPhone 4S Sent to Space
Thanks for the tip, Josh!
KILL ALL HUMANS
Yojimbo Still Requires MobileMe
Tweet via Siri
Ironically, I came across this tip on Thomas Brand’s Newton-themed site.
The S Stands for ‘Four Million Sold’
Instapaper 4
One of the best iOS apps just got a lot better.
Shit That Siri Says
While I’m sure some of these are Photoshopped, this is my new favorite tumblog.
iPhone Case Guessing Games
Douglas MacMillan and Adam Satariano:
In the weeks leading up to Apple’s Oct. 4 announcement about the new iPhone 4S, Tim Hickman lived and breathed rumors about the device. His company, Hard Candy Cases, makes protective covers for mobile phones, and he was determined to get a jump on production. After three separate manufacturing partners in China sent him detailed 3D models of an iPhone with a widened, pill-shaped “home” button and a slightly tapered back, Hickman decided to roll the dice. He paid $50,000 to make steel moldings to mass-produce cases for the new design and, on the morning of Apple’s announcement, began taking orders on his website. The gamble backfired: Apple’s new iPhone 4S included no major changes to the exterior design. The home button remained circular. Hickman suddenly owned $50,000 worth of paperweights.