Flashback #16: ROKR: The iTunes Phone⇢

This time on Flashback, Quinn and I look at another Motorola phone. This one was introduced by Steve Jobs:

A year and a half before the iPhone was introduced, Apple took the stage to announce a very, very different product: the iTunes phone, built in partnership with Motorola.

…it wasn’t good.

My thanks to our sponsors:

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Connected #340: Very Good at Being Computers; Very Bad at Being Humans⇢

I’m back on Connected after a few days off last week:

Stephen cleans out the Connected inbox, Federico questions the meaning of an idea and Myke checks out a new task manager. Then, a discussion about the ramifications of technology reminding us of painful past events or encounters.

On Connected Pro, The Passionate Ones were born. That’s … a long story.

My thanks to our sponsors for this rather serious episode:

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On Digital Reminders of Painful Memories⇢

Lauren Goode has published an amazing piece at Wired about calling off her wedding, yet being reminded about it over and over from algorithm-powered services from Facebook, Pinterest and even Apple:

I still have a photograph of the breakfast I made the morning I ended an eight-year relationship and canceled a wedding. It was an unremarkable breakfast—a fried egg—but it is now digitally fossilized in a floral dish we moved with us when we left New York and headed west. I don’t know why I took the photo, except, well, I do: I had fallen into the reflexive habit of taking photos of everything.

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Clubhouse Announces Creator Payments⇢

From the Clubhouse blog:

Today, we’re thrilled to begin rolling out Payments—our first monetization feature for creators on Clubhouse. All users will be able to send payments today, and we’ll be rolling out the ability to receive payments in waves, starting with a small test group today. Our hope is to collect feedback, fine-tune the feature, and roll it out to everyone soon.

A user can select a creator and the amount they want to send. They give Clubhouse a debit or credit card for payment, then the money is sent:

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Sponsor: Loopback from Rogue Amoeba⇢

With Loopback, it’s trivial to pass audio from one application to another on your Mac. Need to play a recording into Zoom? Add sound effects into a podcast? Include music in a streamed event? Loopback gives you the power to do just that with just a few clicks. It’s like a high-end mixing board, right inside your Mac.

Loopback creates virtual audio devices, which merge audio from multiple applications and input devices into a single source. These virtual devices appear on your Mac just like a real, physical device, and can be selected for use in any audio app on your Mac. It’s incredibly powerful.

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Mac Power Users #582: Radio and Podcasts and Books, Oh My... with Shelly Brisbin⇢

This week on Mac Power Users, our friend and colleague Shelly Brisbin returns to the show to explain how she applies power user workflows to working across multiple mediums throughout a normal work week.

For More Power Users, David issued me a challenge concerning the Apple Watch.

My thanks to our sponsors:

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Apple Arcade Reboots iPhone Classics⇢

This morning, Apple announced 30 new titles for Apple Arcade, bringing the total to 180 games as part of the $5/month service. Some of these games are new, and some are … not.

John Voorhees at MacStories has details:

Second, Arcade includes two new game categories: Timeless Classics and App Store Greats, which are a big collection of all-time favorite iOS games that are now available at no extra cost as part of an Arcade subscription on the iPhone and iPad and differentiated from other titles with the addition of a ‘+’ in their titles. Games included in the category include Zach Gage’s Good Soduku, Mini Metro, Fruit Ninja Classic, Badland, Blek, Flipflop Solitaire, Reigns, Monument Valley, and more. It’s an impressive list of classics that that is great to see spotlighted by Apple and preserved.

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