In the run-up to WWDC 2023, reporting about Apple’s forthcoming AR/VR headset have really begun to heat up.
In this week’s Power On newsletter, Mark Gurman wrote a bit about how Apple may pitch the device to customers and developers.
Forgive the long block-quote, but I think it’s important to go over what he believes the headset will be capable of doing:
- The ability to run most of Apple’s existing iPad apps in mixed reality, which blends AR and VR. That includes Books, Camera, Contacts, FaceTime, Files, Freeform, Home, Mail, Maps, Messages, Music, Notes, Photos, Reminders, Safari, Stocks, TV and Weather.
- A new Wellness app with a focus on meditation, featuring immersive graphics, calming sounds and voice-overs.
- Being able to run the hundreds of thousands of existing third-party iPad apps from the App Store with either no extra work or minimal modifications.
- A new portal for watching sports in virtual reality as part of Apple’s push into streaming live games and news.
- A large gaming focus, including top-tier titles from existing third-party developers for Apple’s other devices.
- A feature to use the headset as an external monitor for a connected Mac.
- Advanced videoconferencing and virtual meeting rooms with realistic avatars, ideally making users feel like they’re interacting in the same place.
- New collaboration tools via the Freeform app that let users work on virtual whiteboards and go over material together.
- A new VR-focused Fitness+ experience for working out while wearing the headset (though this feature likely won’t arrive until later).
- A way to watch video while immersed in a virtual environment, such as a desert scene or in the sky.
- Users will also be able to operate the headset in several different ways, including by hand and eye control and Siri. It also will work with a connected keyboard or controls from another Apple device.
Most folks would look at this list and think, “My word, Apple has no idea what this device is for!”
Continue reading ⇢